This Month’s Learning Innovation: Assemble Nurtures MAKERS
“Making can be as simple as taking something apart and transforming it into something else,” Nina Barbuto, a whirlwind of energy begins. “It’s everything. It’s from knitting to wood carving to laser cutting, to 3D printing to who knows what’s next, maybe bio printing.”
Making is also the name of a movement that encourages learning through making – the making of things as simple as a meal to complex, multifunctional robots. And at Assemble, a small storefront space in Pittsburgh’s Garfield neighborhood, “making” is an everyday event for the hundreds of youngsters who attend or have attended Assemble’s many programs, camps and classes.
Nina created Assemble back in 2011 to serve as a community space for arts and technology to come together. “We are a platform for artists, makers, technologists” – and especially kids – “to come and share their expertise,” she says. “And by serving as a platform we have many events that offer experiential learning, opening up the creative processes and building confidence through making.”
The maker movement, Nina says, “is a very interesting story. I feel that we have been making all our lives as human beings, running around in the Pleistocene plains and everything else, but you could notice, after things in the digital realm have gotten more and more complex, people started to revert back to hands on.” That’s when we began to see the rise of things like handmade markets – but also kits that help you create your own robots. It was a mesh of the old and the new, and another way to meet the needs and interests of the public, but especially the youngest learners.
When MAKE magazine began, they put a name to it – ‘the Maker movement.’ Nina laughs as she recalls, “it began with a lot of white guys with glasses on” promoting this. “But the face of making has been changing dynamically through different spaces like Assemble, and things that are happening at the Children’s Museum, or things in Millvale or other places in Pittsburgh like Hack Pittsburgh and the more professional makers at TechShop,” she adds.
To reach the young Makers, Nina and her fellow Makercorp members and volunteers run programs nearly every day. They vary widely – on one day, kids can learn complex computer languages; on another, they’re making, sending and receiving pictures and artwork from their young peers in Haiti. At the regular Saturday Crafternoons, kids can make a new “species” of animals with recycled fibers and with help from a local crafter, or ‘make’ seed balls for a garden with a community activist. The activities are as varied as making itself – but in the creation of these fun projects, a lot of learning is going on.
Take, for example, the day we visited the kids at summer camp. They were learning to make “Gack,” a combination of glue, Borax and water. It looked like a mess until, suddenly, the ingredients gelled and small hands were creating balls and other bounceable objects. Makercorp member Anna Failla laughed along with the kids, but then began explaining the science behind the making. “Everything is made of molecules and we’re going to be talking about polymers and monomers,” she said. “If you guys were monomers you could form chains with your arms, but you’re full of Gack so I don’t think you want to touch each other right now!”
Anna, a local college student, spent most of her summer teaching the kids art and technology at Assemble. She finds making “inspirational. It gets your creative juices flowing. It’s a way for you to combine what’s going on in your head and what’s going on with your hands. And then you get a product. You get something right away so there’s an immediate reward. The kids go home every day with three or four projects. And that’s really great because it shows them that they can do these things,” Anna says.
“Making is a way for you to learn by doing. And you get to work through the creative process on your own. At Assemble we give the children steps and then they get to experiment. So making isn’t just a set of instructions. That’s the first part of the process. But the second part,” Anna continues, “is going through these iterations and starting to think of things in terms of a continuum. So they’re allowed to keep doing more iterations and experimenting on their own. They get to think on their own and understand things by themselves.”
Making is great. “It’s fun because it allows you to get dirty,” Anna smiles. “Making allows you to do something you wouldn’t normally do in a classroom setting. In a class, someone gives you instructions and you follow them, but through the process of ‘making’ kids get to explore on their own. And you get to become your own teacher.”
And you learn that you sometimes fail – which helps you “make” even more. “There’s many things to learn from making, especially how you’ve broken something,” laughs Nina. “Failure is a great thing to learn from making. The whole idea behind making is changing what is to something that could be. Nothing is ever perfect.”
Making is “extremely important for everyone, but especially young kids because it helps them to realize that the world that they see around them doesn’t have to be that way. And they can change the rules the same way we change bits and bytes in the computer, to particles of the physical things we work with. I hope that by building confidence through making, they will find their own agency, not only in themselves but in their community and abroad.”
Want to get your hands dirty? Visit Assemble and come make your own things!
WQED In Media Consortium to Spotlight Remake Learning
WQED Multimedia and our media partners, 90.5 WESA, Pittsburgh Magazine and NEXTpittsburgh have been focusing on learning innovations for the past year. This year, we’re doing it again, under the banner “Remake Learning.” We will continue to focus on everything from innovations in Early Childhood learning to computer science, STEAM and robotics.
This is the first time we can recall that four media outlets are working together to focus on the wonderful innovations happening in our area. We have it covered – TV, radio, magazine and the web – and will spotlight Pittsburgh educators and community leaders who have helped make this area a flagship in the international movement to “remake learning” and create educational opportunities designed for our times.
Made possible through a grant from the Grable Foundation, Remake Learning focuses on the Pittsburgh region's need to prepare its young people for college and the work force by building on the basics, finding the motivation and connecting students with hands-on learning experiences that develop relevant skills.
Spread The News
Do you have a story of learning innovation? A program, teacher or parent who is making a difference? Tell us about it and we'll share it on our Remake Learning webpage. Submit stories and videos to email@example.com!
Last year’s keynoter at the Three Rivers Educational Technology Conference was Richard Culatta, director for the Office of Educational Technology of the US Department of Education. This year TRETC will be held Nov. 17 and 18, and will feature educators, presenters and vendors who will showcase new technology and its uses in education. Over 350 educators are expected to attend. (412) 918-4281.
Even teachers go to camp sometimes, especially if it’s edcampPGH, an ‘unconference’ where educators share unique ideas. edcampPGH met last month at Propel Braddock Hills High School. (Photo by Norton Gusky)
Mrs. Cardillo’s second grade class at Rowan Elementary in the Seneca Valley School District participated in the marshmallow challenge, building a tower with spaghetti and tape that could hold the weight of one large marshmallow. The challenge helped students learn team-building skills and incorporated STEM concepts.
WQED videographer Walt Francis recently discussed video careers and gave tips to students in Jeff Hackett’s Video Production Class at Sto-Rox High School.
Seneca Valley had three teams that placed in an engineering/robotics challenge sponsored by Penn State Electro-Optics Center. SV had two air and sea teams and one land team that participated. The SV Air Team 2 took first place in the Air Challenge. They were the only team able to autonomously drop all four payloads on target.
Seneca Valley won second place in the Sea Challenge, and won third place in the land challenge. Students applied engineering and robotics principles to design, build and program an autonomous to semi-autonomous robotic device to compete in one of the three respective SEAL challenges.
Game designer Jesse Schell, founder of Schell Games, was one of the presenters at the recent edcampPGH held at Propel Braddock Hills High School. He spoke about gaming and game design. (Photo by Norton Gusky)
An Me Chung, senior director of partnerships at Mozilla, is interviewed by noted newswoman Darieth Chisolm for the next episode of iQ: smartparent. The episode will explore Digital Badging and will premiere on Thursday, Nov. 13 at 9 p.m. on WQED-TV, followed by “Flipped Learning” at 9:30.